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Weapon/Item Creation Template
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Weapon/Item Creation Template
Weapon/item Guide
Weapons/Items are ranked by a total of stats, which can be delegated to weight, durability, range, flexibility, blade sharpness, and even those good old magical powers that we so love to see! The staff reserve the right to deny abilities or ask you to alter them. Items have only half the normal stat points below. Only weapons and armor have the normal stat points & can surpass the 800 stat cap. Weapon/object abilities must be bought separately from the weapon/object itself.
At most at any given time, a Ninja tool is only allow 1 Ability Equal to their rank, all other points spent are to be on ranked abilities lower then the Ninja tools rank, how those leftover points are spent are up to the creator of the weapon besides that part. Abilities with multiple stat stacking cannot stack upon the same stat, this includes the chakra stat. Each ranked weapon/item has a maximum amount of weapon points and abilities may be applied to the weapon/item within the object's maximum amount.
No weapon/armor or object will grant the user additional elements, releases or KKgs. No pseudo Limited abilities or KKGs either. These will be reviewed and judged on a case to case basis among the staff.
- E Rank: have 20 stat points. Costs 1 rank point. Total 1 rank point.
- D Rank: have 50 stat points. Costs 2 rank point. Total 4 rank points.
- C Rank: have 100 stat points. Costs 3 rank point. Total 6 rank points.
- B Rank: have 200 stat points. Costs 4 rank point. Total 8 rank points.
- A Rank: have 400 stat points. Costs 5 rank point. Total 10 rank points.
- S Rank: have 800 stat points. Costs 6 rank point. Total 12 rank points.
- SS Rank: have 1,000 stat points. Costs 7 rank point. Total 14 rank points. Comparable to SSM weapons
- SSS Rank: have 1,500 stat points. Costs 8 rank point. Total 16 rank points.
- X Rank: have 2,000 stat points. Costs 9 rank point. Total 18 rank points. Comparable to the Sage's weapons and other legendary weapons like Kusanagi, Totsuka, Yata mirror, etc.
- Ability Example:
- E: Transformation
D: Unique chakra signature control
C: Chakra conductive
B: Auto-retrieval/floating
A: Stat/Jutsu boost(+20stats/5% jutsu power)
S: Stat/Jutsu boost(+30stats/10% jutsu power), Chakra storing of 100.
SS: Stat/Jutsu boost(+50stats/15% jutsu power), Chakra storing of 200.
SSS: Stat/Jutsu boost(+60stats/20% jutsu power), Chakra storing of 300.
X: Stat/Jutsu boost(+70stats/25% jutsu power), Chakra storing of 400.
- Weapon Template:
- Name:
Type: (Sword, staff, knife, whip, armor, pendant, etc)
Rank:
Appearance: (An image and 100 words or 500 words)
Durability: (1 point is 1 durability and it is the same scale as your character's durability)
Size: (1 point is 1 inch length, 2 points is 1 inch width.)
Flexibility: (1 is like a rock and 100 is like a whip.)
Weight: (Every two pounds are one point. This also changes strength requirement for weapons.)
Sharpness/Blunt: 10 points get you to a butter knife sharpness, 50 is like a cooking knife, 150 is like a katana, 300 is like a razor, 500 can cut through other metals, 1,000+ can move through diamond. If two blades clash with a difference over 500 the sharper will cut through the other.
Special Abilities:
Saia- Admin
- Posts : 31
Join date : 2016-07-07
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